Browser games / Project notes

Quake III in the browser

Our first check of this link never completed. On recheck, q3.pieter.com loads a working arena entry: Q3JS, a non-commercial preservation project that is explicit about not being affiliated with id Software.

By Radiant Guide Editorial · Updated 2026-10-13 · 2 min read

Quake III Arena — publisher screenshot
Publisher screenshot · Image credit ↗
Source / setup review

A live arena with a public player count.

At our October 13 check the page showed 36 players online, a live map rotation and a play button. Those numbers move on their own; treat them as a snapshot, not a guarantee.

Open project website ↗

External host · No game files supplied by Radiant Guide

What the page documents

  • The projectQ3JS by @lukatheddev, hosted by pieter.com, which describes itself as an online computer history museum. The project states it is non-commercial and unaffiliated with id Software.
  • Input supportThe page claims mobile and gamepad support alongside the usual mouse-and-keyboard play.
  • A live rotationThe entry shows the current and next map (q3dm13 and q3dm1 at our check) plus 24-hour to all-time leaderboards.

Prepare your first visit

  1. Confirm the arena, not a campaignThis is a multiplayer preservation build. It does not promise the original single-player content.
  2. Give the first load timeWebAssembly builds transfer engine and map data before the menu appears. Avoid reloading while progress is advancing.
  3. Check input captureArena shooters lock the mouse. Find the project’s capture and release control before switching tabs mid-match.
  4. Has Radiant Guide tested the gameplay?

    No. We verified the entry page, the project credits and the published player count on October 13, 2026. A joined match, frame rate, netcode quality and touch controls remain untested.

    Sources and check limits

    Checked October 13, 2026: the project entry and the @RadiantOpti links reply. This guide reports source and setup information only.

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